#ifndef __CAVALIER_H__
#define __CAVALIER_H__

#include "Piece.h"
#include "CavalierGL.h"

class Cavalier : public Piece
{
	private:
		static std::string nom;
	public :
		Cavalier();
	~Cavalier() ;
		Cavalier(Echiquier *, Position P, bool);

		char rendu() const;
		void majAtk();
		void majDeplacements();
		const std::string& toString()const;

		virtual Piece* clone(Echiquier*) const;
};

#endif

